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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 16:04:00 -
[1] - Quote
Consider the following. I buy 5 cheap used ps3 systems, load up 16 accounts on each and connect them to Dust. Now I go into my garage, pull out a 2x4 and drill slots into it for five controllers to sit snugly, each side by side. Before I place them in these slots I open up the dualshock controller and remove the thumbsticks as they are in my way of the X button for the next steps of this build. Next I use 3 wooden slats to connect the left thumb stick knob, PS menu button, and X button respectively. With spray painted screw knobs connected to each slat I can quickly identify buttons and apply even pressure on buttons of five controllers when I push on both knobs.
Now spending 2 hours every 2 days I have access to 240 warbarges.
ISK can be sent through a corp without a loyalty rank requirement. (((124k ISK per character * 3 accounts) 16 active accounts per PS3 system) 5 used PS3 systems) =29,760,000 ISK every two days.
Now if I wanted to pony up $5 for each account (80 currently) to unlock loyalty rank 2 so I could start trading weapons, that would cost me $400, which is a good chunk of change but not out of the scope of someone who acquired 5 ps3's for massive wealth generation in a free to play game.
If I am producing 4 weapons per character every 2 days, with 80 accounts that would net me 960 weapons every 2 days. 14,400 experimental and officer grade weapons in 30 days. As far fetched as this appears, there are people who do this and it makes Dust's economy even more of a joke.
What are some approaches to solving issue? 1.) Completely cut off passive generation of goods. Yes, this would help but it also hurts legitimate players who play occasional and which the passive item gain mechanic helps them get back into the game a little easier.
2.) Raise the loyalty rank requirement, again? While this would make it more costly for farmers to feed off the weapons production of multiple accounts it hurts the ability of the community to engage in trade without paying a premium first.
3.) Simply hunt down the the IP address of these major farmers and ban their PS3 system IDs. Costs time for the developer to hunt down booster and contact Sony. The collateral damage from non-boosting player being banned because the farmer launders a percentage of their massive amounts of goods into the asset holdings of players who have no idea what is going on. Still, bans possibly work for the console community, but does not address the issues Dust would have in a PC ecosystem if ported there. Far less expensive to build a PC with low specs that is simply used to log in and farm items.
4.) Introducing warbarge fuel earned faster as a reward for not leaving matches early (uses an anti-afk mechanic of earning 50 wp per match). Cons include adding another layer of complexity to warbarge management and giving players who chose to participate in PC with district battles or raids, a degree of freedom to farm accounts for items as before. Pros account farming is limited by the capacity of player activity to earn fuel and district kredits (DK's are spent to transfer fuel to another player. CCP controls the cost of Kredits to send fuel to another player). This system would allow for the loyalty rank requirement for sending items to be removed.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 16:08:00 -
[2] - Quote
Bright Cloud wrote:Or i just dont care and get a PS4 for that money instead. Too much hassle to manage all those accounts. PC districts didnt needed maintenace they simply generated ISK without doing anything with them. That's you, sure. But there are others who will do this. And you are comparing the broken PC 1.0 system to this, a system which soon doesn't exist anymore.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 18:01:00 -
[3] - Quote
DUST Fiend wrote:Whenever I think of dust players farming ISK, I just imagine someone hoarding marbles. Just millions and millions of marbles, everywhere. There's no point to it, no one cares, yet they've got that deranged look in their eyes that just tells you...they'll never find enough marbles. Farming weapons brings another layer of self importance. "I'm going to change the tide of planetary conquest by supplying the corps of my choosing with an 'endless' supply of top grade weapons." And you sort of can.
Quote:If I am producing 4 weapons per character every 2 days, with 80 accounts that would net me 960 weapons every 2 days. 14,400 experimental and officer grade weapons in 30 days. As far fetched as this appears, there are people who do this and it makes Dust's economy even more of a joke.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 18:27:00 -
[4] - Quote
deezy dabest wrote:You scare me.
I am instead going to search and see if there would be a way by USB hubs to actually make 1 m/kb control all of the consoles at once. I'm not good at programming but you could probably pull it off with an arduino and bluetooth receiver. All you need are the ps3's and one monitor. Program the fake controller output to mimic the input of one controller and you might be solid.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 18:35:00 -
[5] - Quote
Scheneighnay McBob wrote:War barges being a free ISK-farm was a bad idea from the start. And a weapon farm if you want to take the next step.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 19:26:00 -
[6] - Quote
Piercing Serenity wrote:Remember to keep perspective - we lowered the loyalty rank for trading because of a $20 paywall. I have a hard time imagining that someone will opt into a $500 one. Lowering the loyalty rank requirement makes it more feasible for some whale to make Dust 514 their personal playground, but raising it screws over the rest of the player base unless something is done to increase how many points you earn toward your loyalty rank with non-aur paying activities.
^Approaching these numbers while raising the loyalty rank requirement for trades would be the lowest cost band-aid for the dev for preserving value of weapons market.
The suggestion I offered for warbarge fuel is both a suggestion to incentivize players not to leave matches and integrates with PC 2.0 as a way to give value toward things to spend District Kredits on.
Topic: Enhancing raiding, district ownership and use of District Kredits.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 19:49:00 -
[7] - Quote
Moochie Cricket wrote:How about after a merc obtains X amount of assets/isk, any excess assets/isk have to be stored on a PC district. These assets/isk can then be stolen/destroyed through raids. I thought about this earlier and tried to figure out a way to make it work. Maybe you pay extra fuel to have resources on a district (medium storage capacity, low fuel requirement) or group space flotilla (largest holding capacity, high fuel requirement) guaranteed to be secured.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 21:55:00 -
[8] - Quote
Henchmen21 wrote:Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are your friend. As for a job, I made my chunk of change mining bitcoin before the hash rate difficulty rating went up.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.08 22:36:00 -
[9] - Quote
deezy dabest wrote:Jadek Menaheim wrote:Henchmen21 wrote:Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are your friend. As for a job, I made my chunk of change mining bitcoin before the hash rate difficulty rating went up. Holy crap this confirms I know something about making alts that Jadek does not. Making over 100 PSN accounts per hour is absolutely no issue once you spend about 30 minutes coding a bot. Now program your bot to necro threads with repeated messages aggregated from #tweetfleet feed and you'll have something almost passable for a random redberry around here.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.09 22:16:00 -
[10] - Quote
Derpty Derp wrote:CCP get $400 every time a nutjob tries this... I don't think it'll be a top priority somehow. That's likely also the thought process of the 'nutjob' performing this. They invest this money into CCP's product and hold of sense of entitled protection from being shut down. As we saw with CCP Reykjavik finally growing the cajones to take a hardline stance against muiti-boxing and input automation, I hope precedent will follow to how systems are designed and handled for Dust.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.09 22:38:00 -
[11] - Quote
Playstation Bangs are also a thing. Spent a nice bit of time in them while in Seoul. https://irs2.4sqi.net/img/general/width960/3394265_GX9Awf_LcrPNTV181k40Fqwhw05gMuJ9S6xTEYk71K8.jpg
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.25 02:31:00 -
[12] - Quote
Updated OP with description of input broadcasting systems to consoles. People don't want to admit this is an issue and people who bash fixes for this may be attempting to protect their account farming systems.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.25 06:20:00 -
[13] - Quote
Talos Vagheitan wrote:Question.
How do you know this happens? Can you confirm certain people do this? Or are you guessing this is a problem because it's 'technically' possible.
Can confirm but I won't say who they are.
Dust 514 Market Trello. The essential resource for trading in Dust.
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